Learn how to apply 2D images to your 3D models with these UV mapping techniques in Blender.
Overview
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- What is a UV map?
- Seams and stretching
- Setting up the user interface
- Cube, Cylinder, and Sphere Projection
- Average Island Scale and Pack Islands
- Smart UV Project
- Mark Seam and Unwrap
- Stitching UVs
- Weld/Align and Minimize Stretch
- Pinning and Live Unwrap
- UV mapping multiple objects
- Exporting a UV map
- The buildings
- The trash cans
- The recycle bins
- The dumpster
- The head
- The shirt
- The hands
- The pants
- The shoes
- Finalizing the UV map
- Next steps
Taught by
Darrin Lile