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Domestika

3D Character Modeling for Organic and Hard Surfaces

via Domestika

Overview

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Learn to create your own unique fantasy creature with this 3D character modelling course using Zbrush.
  • Introduction
  • Getting Started with the Character
  • Sculpting the Character
  • Polishing the Character
  • Final project
Unleash your creativity and master the art of digital character sculpting with Andrew Entwistle, a renowned 3D digital artist. With his expertise in the video game industry and a passion for realistic character design, Andrew will guide you through the process of digitally sculpting captivating characters with a focus on both organic and hard surfaces.

In this online course, you'll embark on a fascinating journey into the world of Zbrush, a powerful software used by professionals to bring their 3D creations to life. Andrew will take you step-by-step, from the fundamentals to advanced techniques, providing you with the knowledge and skills to develop high-quality, hyper-realistic characters.

Syllabus

  • About Me
  • Influences
  • What Makes a Good Project?
  • Research, Backstory and Mood Board
  • ZBrush: Setup and Tools
  • Blocking Out the Character: The Skull 1
  • Blocking Out the Character: The Skull 2
  • Blocking Out the Character: Ears, Shoulders, and Eyes 1
  • Blocking Out the Character: Ears, Shoulders, and Eyes 2
  • Adding Characterisation and Secondary Shapes 1
  • Adding Characterisation and Secondary Shapes 2
  • Creating Brushes
  • Skin Folds 1
  • Skin Folds 2
  • Adding the Armour Panels 1
  • Adding the Armour Panels 2
  • Breaking the Symmetry 1
  • Breaking the Symmetry 2
  • The Interim Design Review
  • Skin Detail Pass 1
  • Skin Detail Pass 2
  • Skin Detail Pass 3
  • Critiquing the Design
  • 3D Character Modeling for Organic and Hard Surfaces

Taught by

Andrew Entwistle

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