Think outside the box and bring your characters to life with Qubicle, Maya or Blender, and Unity
Learn how to model, rig, and animate your character, going through scale and color technique, learning Zach’s blocking and animating methodology, and push yourself into a new creative challenge made entirely of 3D blocks.
- Introduction
- Resources to Save Your Day
- Producing Your Voxel Art
- Putting Your Art Out to the World
- Final project
Learn how to model, rig, and animate your character, going through scale and color technique, learning Zach’s blocking and animating methodology, and push yourself into a new creative challenge made entirely of 3D blocks.