C++ Programming for Unreal Game Development
University of Colorado System via Coursera Specialization
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Overview
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This Specialization is intended for intermediate programmers who want to learn how to program Unreal Engine games using C++. Learners should complete at least one other programming Specialization on Coursera (see https://www.coursera.org/specializations/programming-unity-game-development) or one programming course in high school or college before starting this Specialization. The first course assumes that level of programming experience, and throughout the 4 courses in the Specialization you'll learn how to program in C++ and how to use that C++ knowledge to program Unreal Engine games. The C++ and Unreal material in the courses in the Specialization is slightly less comprehensive than the content in the first two game programming courses at UCCS.
Syllabus
Course 1: Introduction to C++ Programming and Unreal
- Offered by University of Colorado System. This course is all about starting to learn how to develop video games using the C++ programming ... Enroll for free.
Course 2: More C++ Programming and Unreal
- Offered by University of Colorado System. This course is the second course in the specialization about learning how to develop video games ... Enroll for free.
Course 3: C++ Class Development
- Offered by University of Colorado System. This course is the third course in the specialization about learning how to develop video games ... Enroll for free.
Course 4: Intermediate Object-Oriented Programming for Unreal Games
- Offered by University of Colorado System. This course is the fourth and final course in the Specialization about learning how to develop ... Enroll for free.
- Offered by University of Colorado System. This course is all about starting to learn how to develop video games using the C++ programming ... Enroll for free.
Course 2: More C++ Programming and Unreal
- Offered by University of Colorado System. This course is the second course in the specialization about learning how to develop video games ... Enroll for free.
Course 3: C++ Class Development
- Offered by University of Colorado System. This course is the third course in the specialization about learning how to develop video games ... Enroll for free.
Course 4: Intermediate Object-Oriented Programming for Unreal Games
- Offered by University of Colorado System. This course is the fourth and final course in the Specialization about learning how to develop ... Enroll for free.
Courses
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This course is all about starting to learn how to develop video games using the C++ programming language and the Unreal Engine on Windows or Mac. This course assumes you have previous programming experience in some other language. Although we'll start at the very beginning for C++, hardly anybody learns (or teaches) C++ as a first language. Similarly, Unreal Engine is a commercial, industrial strength game engine. With great power comes great ... complexity, so it's important that you have the will to work hard to learn how to use C++ in Unreal Engine. Computer programming is really fun in general, and programming games is even better! Caution: Introduction (starting to learn C++ and Unreal Engine) is not the same as easy (not hard to do). Learning to program using C++ in Unreal Engine IS hard to do, especially since this course is essentially the first half of a freshman-level college course. Meeting the course challenges while you master the material will be rewarding to you, but doing that will require hard work and maybe even a few expletives along the way. Module 1: Write your first C++ console application and Unreal script Module 2: Learn how we store and use data in our programs Module 3: Learn how we use classes and objects to implement our code Module 4: Learn the basics of Unreal Engine
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This course is the third course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac. This course assumes you have the prerequisite knowledge from the previous two courses in the specialization. You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics. Module 1: Learn how abstraction helps us develop good software and design and implement console app classes Module 2: Explore how functions really work "under the covers" Module 3: Design and implement Unreal classes and include them in a game. Discover how strings work in both C++ and in an Unreal HUD Module4: Expand your understanding of pointers and add sound effects to an Unreal game
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This course is the second course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac. This course assumes you have the prerequisite knowledge from the previous course in the specialization. You should make sure you have that knowledge, either by taking that previous course or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics. Module 1: Discover how we make decisions in our code Module 2: Get and use player input in your Unreal games Module 3: Learn how to use iteration (looping) to repeat actions in your code Module4: Explore storing lots of data in arrays, C++ containers, and the Unreal TArray<> container
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This course is the fourth and final course in the Specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac. This course assumes you have the prerequisite knowledge from the previous three courses in the specialization. You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course. Throughout this course you'll build on your foundational C# and Unity knowledge by developing more robust games with better object-oriented designs using file input and output, inheritance and polymorphism, and event handling. This course gives you even more tools to help you build great games with C++ and Unreal! Module 1: Start using files to implement your Unreal games Module 2: Learn how inheritance and polymorphism help us write less code for our games Module 3: Implement event handling to make better object-oriented designs and add menus to your Unreal games Module 4: Explore the complete implementation of a small Unreal game
Taught by
Dr. Tim "Dr. T" Chamillard