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Coursera

Unreal Engine Fundamentals

Epic Games via Coursera

Overview

Welcome to Unreal Engine Fundamentals course: Your gateway to the world of game design using Unreal Engine 5. In this introductory course, we'll equip you with essential skills to navigate Unreal Engine from a new user to a proficient game designer. We'll start by guiding you through setting up your account, downloading the engine, and familiarizing you with the interface. Then, we'll explore Quixel Megascans, asset importing, materials, world building, lighting, sound, and source control. Throughout the course, you'll learn to sculpt immersive environments, implement dynamic lighting, basic audio effects, and collaborate effectively with team members using source control. Are you ready to begin your game design journey with Unreal Engine? Let's dive in and discover the exciting possibilities this fantastic platform offers! This course is meant for learners who are looking to learn the basics of getting started with Unreal Engine. To take this course learners won't need any experience with Unreal Engine.

Syllabus

  • Introduction to Unreal Engine
    • In this introductory module, we lay the groundwork for your Unreal Engine 5 journey by guiding you through the essential setup and familiarizing you with the core interfaces and workflow. You'll learn how to install UE5, navigate the editor's UI, manage assets and content, integrate with Quixel Bridge for high-quality scans, and dive into creating basic materials. By the end, you'll have a strong foundation in UE5's fundamentals, preparing you for more advanced topics.
  • Introduction to world building
    • This module covers the fundamentals of world building in Unreal Engine 5, including terrain sculpting, landscape material creation, foliage placement, water system tools, and asset management techniques. Gain practical skills in creating immersive environments, from sculpting landmasses to procedurally populating scenes with foliage, blending materials, and placing meshes effectively.
  • Introduction to lighting and sound
    • This module equips you with fundamental skills in lighting and audio for Unreal Engine 5 projects. Explore various lighting techniques, from basic light setup to next-gen technology systems like Lumen, ensuring visually stunning environments. Additionally, the module covers essential audio features, including audio asset management, sound design, and tools for creating immersive soundscapes.
  • Introduction to collaboration and sharing
    • This module covers the essentials of collaboration and sharing in Unreal Engine 5, with a focus on version control using Perforce's Helix system and techniques for efficient asset management across projects. Gain practical skills in setting up version control, managing file revisions, and resolving conflicts. Learn how to streamlining workflows through asset migration and share your project with simple packaging.
  • Unreal Engine fundamentals: Final project
    • In this final project, you will apply everything you’ve learned in the course to create a compelling and immersive 3D environment in Unreal Engine 5, referred to as your "Unreal Paradise." This task will involve landscape creation, asset integration, lighting, and audio implementation to bring your scene to life. The use of source control is highly encouraged but is optional and will not be used as a marking or grading criteria for successful completion of this final project.

Taught by

Logan Pinney

Reviews

4.8 rating at Coursera based on 26 ratings

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