Completed
- Slice Modifier for Polygroups
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Classroom Contents
ZBrush Topology - Face, Body, Whatever - ZModeler, Projection, & More
Automatically move to the next video in the Classroom when playback concludes
- 1 - Intro
- 2 - Storing History
- 3 - Masking for Polygroups
- 4 - Smooth Border Brush
- 5 - Mask By Border and Polish by Feature
- 6 - Visibility for Polygroups
- 7 - Backface Masking Brushes
- 8 - ZModeler Painting Polygroups
- 9 - Slice Modifier for Polygroups
- 10 - ZRemesher Adaptive Size
- 11 - ZModeler Slice Polyflow Cleanup
- 12 - ZRemesher Default Geo Cleanup
- 13 - ZSphere Topology for Filling Gaps
- 14 - ZModeler Topology Brush for Filling Gaps
- 15 - Topology Brush for Filling Gaps
- 16 - ZRemeshing the Ear Separately
- 17 - Stitching the Ear to the Face
- 18 - ZRemesh Alt Button Midline Algorithm
- 19 - Projecting Base Topology to a Sculpt
- 20 - Dynamic Cloth to Shrinkwrap Geometry
- 21 - ZProject Brush
- 22 - Deformation Smart Resym
- 23 - History Recall Brush
- 24 - ZRemesher Polypaint Density
- 25 - ZRemesher Freeze Border
- 26 - Shrink Wrapping Primitives to Bodyparts
- 27 - Subdividing and Projecting Detail
- 28 - Transpose Cloth
- 29 - ZBrush 2021 Examples