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The Goal is to Win
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Classroom Contents
King Me - A Defense of King-Making in Board Game Design
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- 1 Introduction
- 2 Root
- 3 Kyle Fair
- 4 The Pitch
- 5 Meanness
- 6 Richard Neville
- 7 The Twilight Imperium
- 8 Why We Dont Like KingMaking
- 9 The Trojan War
- 10 The Queen of Spades
- 11 Trial by Ordeal and Combat
- 12 Victorian Morality
- 13 Fun Fair Design
- 14 The Game Ethic
- 15 The Imperial School
- 16 Harry Potter
- 17 KingMaking
- 18 KingMaking as Storytelling
- 19 The Goal is to Win
- 20 Playing to Win vs Having to Win
- 21 Consent
- 22 Risk
- 23 Victory Conditions
- 24 High Frontier
- 25 Battle Royale
- 26 Questions
- 27 King Breaking