Completed
- Displaying Invalid Prefabs
Class Central Classrooms beta
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Classroom Contents
Intro to Tool Dev in Unity
Automatically move to the next video in the Classroom when playback concludes
- 1 - Intro
- 2 - Code Changes for Tangent space
- 3 - Multiselecting Prefabs in GUI
- 4 - Randomizing Prefabs
- 5 - Struct vs Class
- 6 - Randomizing Prefabs continued
- 7 - Fixing Preview Lighting
- 8 - Prep Scene for Obstruction Testing
- 9 - Obstruction Testing
- 10 - How To Bounding Box or not
- 11 - Setting up SpawnablePrefab data
- 12 - Implementing the Obstruction Test
- 13 - Thor Turns off the Stream
- 14 - Displaying Invalid Prefabs
- 15 - Creating a Hologram Shader
- 16 - Implementing the Holograms
- 17 - Showcase of Tools in Budget Cuts
- 18 - Book Recommendations? lack thereof
- 19 - Any Flowstorm Dev Streams Soon?
- 20 - Tool Dev's Similarities with Game Dev
- 21 - Final Words