Completed
- How To Bounding Box or not
Class Central Classrooms beta
YouTube videos curated by Class Central.
Classroom Contents
Intro to Tool Dev in Unity
Automatically move to the next video in the Classroom when playback concludes
- 1 - Intro
- 2 - Code Changes for Tangent space
- 3 - Multiselecting Prefabs in GUI
- 4 - Randomizing Prefabs
- 5 - Struct vs Class
- 6 - Randomizing Prefabs continued
- 7 - Fixing Preview Lighting
- 8 - Prep Scene for Obstruction Testing
- 9 - Obstruction Testing
- 10 - How To Bounding Box or not
- 11 - Setting up SpawnablePrefab data
- 12 - Implementing the Obstruction Test
- 13 - Thor Turns off the Stream
- 14 - Displaying Invalid Prefabs
- 15 - Creating a Hologram Shader
- 16 - Implementing the Holograms
- 17 - Showcase of Tools in Budget Cuts
- 18 - Book Recommendations? lack thereof
- 19 - Any Flowstorm Dev Streams Soon?
- 20 - Tool Dev's Similarities with Game Dev
- 21 - Final Words