Freeform Animation Rigging - Evolving the Animation Pipeline

Freeform Animation Rigging - Evolving the Animation Pipeline

GDC via YouTube Direct link

Unity Animation User Journey

26 of 29

26 of 29

Unity Animation User Journey

Class Central Classrooms beta

YouTube videos curated by Class Central.

Classroom Contents

Freeform Animation Rigging - Evolving the Animation Pipeline

Automatically move to the next video in the Classroom when playback concludes

  1. 1 Intro
  2. 2 Contents
  3. 3 Freeform Animation Workflows
  4. 4 What is Freeform Animation?
  5. 5 Additional Learning Resources
  6. 6 Example Character Creation Pipeline
  7. 7 Character Creation Pipeline: Rigging
  8. 8 Character Creation Pipeline Control Rig
  9. 9 Animation Authoring (example game production)
  10. 10 Animation Authoring (counter-animation example)
  11. 11 common solution: Uber-Rig
  12. 12 Iteration (non-destructive rig updates)
  13. 13 Iteration (destructive rig updates)
  14. 14 Varying Rig Types (example game production)
  15. 15 solution: Modular Rigging
  16. 16 Control Rig Requirements...
  17. 17 Freeform Animation Rigging - Definition
  18. 18 Freeform Animation Rigging - Demonstration • Bidirectional motion transfer - skeleton to control rig retargeting
  19. 19 Parent Space Switching - Animation workflow
  20. 20 Working with Baked Keyframes - Solutions Dense keyframe data (high fidelity)
  21. 21 Freeform Animation Rigging in Unity
  22. 22 Animation Rigging, Unity 2020.1
  23. 23 Production Use Cases
  24. 24 Object Interaction - with runtime rigging
  25. 25 Motion Variants - Carrying a heavy object
  26. 26 Unity Animation User Journey
  27. 27 Animation Pipeline - the old way Old:rioging builds control rigs for animators
  28. 28 Animation Pipeline → Sandbox
  29. 29 Thank you

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.