Completed
- Open Modify Morph Expression Shapes
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Classroom Contents
Customizing Character Face Expressions - Mesh, Morph, Bones, and Facial Profile Editor
Automatically move to the next video in the Classroom when playback concludes
- 1 - Intro
- 2 - Shapes vs Expression Wrinkles
- 3 - Edit Facial Tas
- 4 - Facial Profile Editor Overview
- 5 - Open Modify Morph Expression Shapes
- 6 - Mirror Expression data
- 7 - Multiple Shape Link Update with Split Part
- 8 - Edit Mesh Expression Shapes
- 9 - Soft Selection and Mirror
- 10 - Proportion Face Bones For Jaw, Teeth, Tongue, and Eyes
- 11 - Adjust Bones Auto Position
- 12 - Edit Facial and Motion Facial Rig to Check Shapes
- 13 - GoZ Face Shape Editing
- 14 - Clear Cache Files
- 15 - Split Part Cheek Puff with GoZ
- 16 - Topology Map Landmarks
- 17 - Custom Slider for Complex Expression
- 18 - Custom Slider for Granular Utility Shapes
- 19 - Morph Brush and History Slider
- 20 - Mouth Corner Curl L & R
- 21 - Isolating L & R Changes
- 22 - Outro