Customizing Character Face Expressions - Mesh, Morph, Bones, and Facial Profile Editor

Customizing Character Face Expressions - Mesh, Morph, Bones, and Facial Profile Editor

Michael Pavlovich via YouTube Direct link

- Intro

1 of 22

1 of 22

- Intro

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Customizing Character Face Expressions - Mesh, Morph, Bones, and Facial Profile Editor

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  1. 1 - Intro
  2. 2 - Shapes vs Expression Wrinkles
  3. 3 - Edit Facial Tas
  4. 4 - Facial Profile Editor Overview
  5. 5 - Open Modify Morph Expression Shapes
  6. 6 - Mirror Expression data
  7. 7 - Multiple Shape Link Update with Split Part
  8. 8 - Edit Mesh Expression Shapes
  9. 9 - Soft Selection and Mirror
  10. 10 - Proportion Face Bones For Jaw, Teeth, Tongue, and Eyes
  11. 11 - Adjust Bones Auto Position
  12. 12 - Edit Facial and Motion Facial Rig to Check Shapes
  13. 13 - GoZ Face Shape Editing
  14. 14 - Clear Cache Files
  15. 15 - Split Part Cheek Puff with GoZ
  16. 16 - Topology Map Landmarks
  17. 17 - Custom Slider for Complex Expression
  18. 18 - Custom Slider for Granular Utility Shapes
  19. 19 - Morph Brush and History Slider
  20. 20 - Mouth Corner Curl L & R
  21. 21 - Isolating L & R Changes
  22. 22 - Outro

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