Complete Intro to Motion Design - Full After Effects Course

Complete Intro to Motion Design - Full After Effects Course

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Intro

1 of 54

1 of 54

Intro

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Classroom Contents

Complete Intro to Motion Design - Full After Effects Course

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  1. 1 Intro
  2. 2 Chapter One
  3. 3 Resources
  4. 4 Beginning the Project
  5. 5 Preparing a New Composition
  6. 6 Animating Text with Smears and Overshoot
  7. 7 Creating Shapes from Text & Animation Prep
  8. 8 Animating our Shape Outlines
  9. 9 Using the Graph Editor
  10. 10 Adding Realism to your Animation with Overshoot
  11. 11 Animating Shapes with Multiple Paths
  12. 12 Animating the Rest of the Characters
  13. 13 Offsetting the Animation for Impact Sequencing
  14. 14 Working with Null Objects for Parent Animation
  15. 15 Adding our Work to the Main Composition
  16. 16 Tweaking Pre-Comp to fit Main Comp
  17. 17 Chapter Two
  18. 18 Setting the Stage
  19. 19 Rebuiling the T with Shape Layers
  20. 20 Aligning Objects to Paths with Nulls
  21. 21 Editing Shape Properties to Make Realistic Motion
  22. 22 Maintaining Momentum by Editing the Value Graph
  23. 23 Second Animation Pass to Add Details
  24. 24 Splitting the Layer to Make the T-Spin
  25. 25 Adding Squash and Stretch When it Lands
  26. 26 Adding the Crossbar to the T
  27. 27 Adding the Bouncing O
  28. 28 Adding Squash and Stretch to the Bouncing O
  29. 29 Adding it All Into the Main Composition
  30. 30 Chapter Three
  31. 31 Setting up the Composition
  32. 32 Using Shape Layers to Replace Individual Characters
  33. 33 Using the Rectangle as a Mask for the Text Layer
  34. 34 Animating the Mask Layer
  35. 35 Using Layer Effects Roughen Edges on Shape Layer
  36. 36 Animating the Effect with a Simple Script
  37. 37 Adding it to the Main Composition
  38. 38 Chapter Four
  39. 39 Preparing the Composition
  40. 40 Working with Gradients
  41. 41 Animating the Text
  42. 42 Venetian Blinds Effect on Text
  43. 43 Assembling the Separate Pieces
  44. 44 Animating the Pieces Coming Together
  45. 45 Linking Different Expression Animations Together with Sliders
  46. 46 Reviewing the Changes in the Main Comp
  47. 47 Chapter Five
  48. 48 Setting Up the Composition
  49. 49 Using Warp to Pucker and Bloat the Logo
  50. 50 Working With 3D Layers
  51. 51 Adding Texture with Noise and Turbulent Displace
  52. 52 Adding Texture with Animated Texture Overlays
  53. 53 The Final Product
  54. 54 Members Shoutouts

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