Completed
Animating Text with Smears and Overshoot
Class Central Classrooms beta
YouTube videos curated by Class Central.
Classroom Contents
Complete Intro to Motion Design - Full After Effects Course
Automatically move to the next video in the Classroom when playback concludes
- 1 Intro
- 2 Chapter One
- 3 Resources
- 4 Beginning the Project
- 5 Preparing a New Composition
- 6 Animating Text with Smears and Overshoot
- 7 Creating Shapes from Text & Animation Prep
- 8 Animating our Shape Outlines
- 9 Using the Graph Editor
- 10 Adding Realism to your Animation with Overshoot
- 11 Animating Shapes with Multiple Paths
- 12 Animating the Rest of the Characters
- 13 Offsetting the Animation for Impact Sequencing
- 14 Working with Null Objects for Parent Animation
- 15 Adding our Work to the Main Composition
- 16 Tweaking Pre-Comp to fit Main Comp
- 17 Chapter Two
- 18 Setting the Stage
- 19 Rebuiling the T with Shape Layers
- 20 Aligning Objects to Paths with Nulls
- 21 Editing Shape Properties to Make Realistic Motion
- 22 Maintaining Momentum by Editing the Value Graph
- 23 Second Animation Pass to Add Details
- 24 Splitting the Layer to Make the T-Spin
- 25 Adding Squash and Stretch When it Lands
- 26 Adding the Crossbar to the T
- 27 Adding the Bouncing O
- 28 Adding Squash and Stretch to the Bouncing O
- 29 Adding it All Into the Main Composition
- 30 Chapter Three
- 31 Setting up the Composition
- 32 Using Shape Layers to Replace Individual Characters
- 33 Using the Rectangle as a Mask for the Text Layer
- 34 Animating the Mask Layer
- 35 Using Layer Effects Roughen Edges on Shape Layer
- 36 Animating the Effect with a Simple Script
- 37 Adding it to the Main Composition
- 38 Chapter Four
- 39 Preparing the Composition
- 40 Working with Gradients
- 41 Animating the Text
- 42 Venetian Blinds Effect on Text
- 43 Assembling the Separate Pieces
- 44 Animating the Pieces Coming Together
- 45 Linking Different Expression Animations Together with Sliders
- 46 Reviewing the Changes in the Main Comp
- 47 Chapter Five
- 48 Setting Up the Composition
- 49 Using Warp to Pucker and Bloat the Logo
- 50 Working With 3D Layers
- 51 Adding Texture with Noise and Turbulent Displace
- 52 Adding Texture with Animated Texture Overlays
- 53 The Final Product
- 54 Members Shoutouts