Completed
- spawnPlayer / Smaller Systems
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Game Programming: Assignment 3 and Level Creation - Lecture 11
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- 1 - Intro
- 2 - Assignment Demo
- 3 - README.txt Specification Begin
- 4 - Assets
- 5 - Entity Positioning
- 6 - Player
- 7 - Animations
- 8 - Decorations
- 9 - Tiles
- 10 - GUI
- 11 - Rendering
- 12 - Bonus
- 13 - Misc
- 14 - Level Creation
- 15 - Asset Config File
- 16 - Level File
- 17 - Code Overview Begin
- 18 - Animation update/hasEnded
- 19 - Physics GetOverlap
- 20 - Components
- 21 - GameEngine
- 22 - Scene_Play.h
- 23 - Scene_Play.cpp
- 24 - init / Action Registration
- 25 - gridToMidPixel / Grid Explanation
- 26 - loadLevel / Example Code
- 27 - spawnPlayer / Smaller Systems
- 28 - Collision System
- 29 - DoAction System
- 30 - Animation System
- 31 - onEnd / Scene Switching
- 32 - GUI / Rendering Systems
- 33 - Assignment Hints / Order of Implementation