Game Programming: Assignment 3 and Level Creation - Lecture 11

Game Programming: Assignment 3 and Level Creation - Lecture 11

Dave Churchill via YouTube Direct link

- DoAction System

29 of 33

29 of 33

- DoAction System

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Classroom Contents

Game Programming: Assignment 3 and Level Creation - Lecture 11

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  1. 1 - Intro
  2. 2 - Assignment Demo
  3. 3 - README.txt Specification Begin
  4. 4 - Assets
  5. 5 - Entity Positioning
  6. 6 - Player
  7. 7 - Animations
  8. 8 - Decorations
  9. 9 - Tiles
  10. 10 - GUI
  11. 11 - Rendering
  12. 12 - Bonus
  13. 13 - Misc
  14. 14 - Level Creation
  15. 15 - Asset Config File
  16. 16 - Level File
  17. 17 - Code Overview Begin
  18. 18 - Animation update/hasEnded
  19. 19 - Physics GetOverlap
  20. 20 - Components
  21. 21 - GameEngine
  22. 22 - Scene_Play.h
  23. 23 - Scene_Play.cpp
  24. 24 - init / Action Registration
  25. 25 - gridToMidPixel / Grid Explanation
  26. 26 - loadLevel / Example Code
  27. 27 - spawnPlayer / Smaller Systems
  28. 28 - Collision System
  29. 29 - DoAction System
  30. 30 - Animation System
  31. 31 - onEnd / Scene Switching
  32. 32 - GUI / Rendering Systems
  33. 33 - Assignment Hints / Order of Implementation

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