ZBrush Character Modeling Tutorial - Creating Krang in ZBrush 2024

ZBrush Character Modeling Tutorial - Creating Krang in ZBrush 2024

Pixologic ZBrush via YouTube Direct link

Q Selecting between two Polygons [1]

19 of 71

19 of 71

Q Selecting between two Polygons [1]

Class Central Classrooms beta

YouTube playlists curated by Class Central.

Classroom Contents

ZBrush Character Modeling Tutorial - Creating Krang in ZBrush 2024

Automatically move to the next video in the Classroom when playback concludes

  1. 1 Waiting loop
  2. 2 Welcome
  3. 3 Today's topic
  4. 4 Student License
  5. 5 Krang, Second Session
  6. 6 __ Brush, SnakeHook, Scultris Pro
  7. 7 __ Preparing Posing [1], Low Res, ZRemesher
  8. 8 Q Figure, collectables, Toys, define
  9. 9 __ Pose.1 [2], Transpose Master, TPoseMesh
  10. 10 Q Anchors Brush for Posing
  11. 11 __ Pose.1 [3], the importance of Face
  12. 12 __ Pose.1 [4], Tentacle to the device, Anchors Brush
  13. 13 Q Gizmo and Masking
  14. 14 __ Pose.1 [5], Exploring process, Anchor Brush
  15. 15 __ Pose.2 [1], Transpose Master, TPoseMesh
  16. 16 __ Pose.2 [2], Anchors Brush
  17. 17 Q Your favorite Feature in 2024
  18. 18 Q Move Subtools, different folders
  19. 19 Q Selecting between two Polygons [1]
  20. 20 Q Shaking Mouse movement, why
  21. 21 Q Habits and new tools
  22. 22 Q Selecting between two Polygons [2]
  23. 23 Q Cloning details from A to B
  24. 24 Q __ History, Record
  25. 25 Q __ MorphTarget
  26. 26 __ Face, Smile [1]
  27. 27 Q Is there a Clone Pattern Stamp Tool
  28. 28 Q __ Xtractor, XTractorDot
  29. 29 Q __ How to change the alpha, G
  30. 30 __ Face, Smile [2], Eyes
  31. 31 Q How to paint immersive light, glow
  32. 32 Q __ Drone, example, Glow, RedShift 3D
  33. 33 Q __ Light size change and results
  34. 34 Q __ Example Krang, Eye specs, Render Recal
  35. 35 Q __ Paint the emissive look, Light adjustment.
  36. 36 __ Face adjustments, right eye scale
  37. 37 __ Re-positioning teeth, Local Sim
  38. 38 Q Layla Viscu Channel
  39. 39 __ Smile adjustments, Blob Brush
  40. 40 Tip, Student License for Maxon One
  41. 41 __ Eye socket definition [1], Lazy Mouse
  42. 42 Q what have you used before Polypainting
  43. 43 __ Eye socket definition [2]
  44. 44 __ Eyeball modeling [1]
  45. 45 Q How do you learn to make characters like that
  46. 46 __ Eyeball modeling [2] ZModeler
  47. 47 Q Is studying Realism absolutely required
  48. 48 Q Is Anatomy important
  49. 49 __ Eyeball modeling [3], Iris details
  50. 50 __ Eyeball modeling [4], Painting
  51. 51 __ Tip, Painting, and Scale
  52. 52 __ Eyeball modeling [5], Painting [cont]
  53. 53 __ Eyeball modeling [6], Painting, Veins
  54. 54 __ Eyeball modeling [7], Masking by Poly Paint
  55. 55 __ Eyeball modeling [8], eye colors, variety
  56. 56 __ Eyeball modeling [9], Color Adjustment
  57. 57 __ Eyeball modeling [10], Plastic Material
  58. 58 __ Replacing eyes with new Models
  59. 59 Q Eye paired or independently
  60. 60 __ Eye socket definition [3], eyelid
  61. 61 __ Exploring the results so far
  62. 62 __ Mouth inside, paint
  63. 63 Q When to use Dynam Mesh, ZRemesher, Subdivision
  64. 64 __ Review of the eye mesh
  65. 65 __ Tentacles, Poly Groups, ZRemesher
  66. 66 __ ZRemesher Results, evaluation, Guide
  67. 67 Tip Low resolution drawing on hi-res surface
  68. 68 Q Extract colors from MatCap
  69. 69 Q Mask By AO, low success; please advise
  70. 70 Wrapping Up, Housekeeping
  71. 71 Thank you and bye!

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.