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Classroom Contents
Blender 2.8 for Beginners - Making a 3D Lightsaber - User Interface
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- 1 - What to expect from Blender
- 2 - Navigation
- 3 - Adding new objects
- 4 - Object/Edit Mode
- 5 - Vert/Edges/Faces
- 6 - Selection
- 7 - Context sensitive RMB menu
- 8 - Scaling/Rotating/Moving
- 9 - Duplicate objects
- 10 - Local view/isolate selected
- 11 - Delete
- 12 - Item selection/visibility toggles
- 13 - Show/hide gizmos
- 14 - Toggle viewport overlays
- 15 - Xray
- 16 - Wireframe
- 17 - Object transforms
- 18 - Morten forgetting math :
- 19 - Lock camera to view
- 20 - Backface culling
- 21 - Outliner/Collections
- 22 - Add objects to collections
- 23 - Outliner restriction toggles
- 24 - View the data of the Blender 2.8 scene
- 25 - Where to change render settings
- 26 - Change output settings
- 27 - Modifiers
- 28 - Object properties
- 29 - Object data camera, light settings, etc
- 30 - 3D cursor
- 31 - Origin point
- 32 - Transformation orientations
- 33 - Pivot points
- 34 - Customize the interface