Essential Blender Tips for UV Unwrapping Subdivision Surfaces

Essential Blender Tips for UV Unwrapping Subdivision Surfaces

CG Cookie via YouTube Direct link

- Intro

1 of 30

1 of 30

- Intro

Class Central Classrooms beta

YouTube videos curated by Class Central.

Classroom Contents

Essential Blender Tips for UV Unwrapping Subdivision Surfaces

Automatically move to the next video in the Classroom when playback concludes

  1. 1 - Intro
  2. 2 - Using a Grid Texture
  3. 3 - Resetting UVs
  4. 4 - Placing Seams
  5. 5 - Live Unwrap
  6. 6 - Edge Tagging
  7. 7 - Working with Subdiv Off
  8. 8 - Why Straighten UVs
  9. 9 - Follow Active Quads
  10. 10 - Auto Aligning Edges
  11. 11 - Follow Active Quads cont.
  12. 12 - Pinning
  13. 13 - Moving pinned islands to the side
  14. 14 - Hiding finished islands
  15. 15 - Straightening Complex Islands
  16. 16 - Seams with subdiv cause pinching
  17. 17 - Visualizing modified UVs
  18. 18 - Advanced Follow Active Quads
  19. 19 - Using Snapping to stitch UVs
  20. 20 - Using Pinning to guide unwrap
  21. 21 - Splitting concave areas
  22. 22 - Face area ratio causing subdiv stretching
  23. 23 - Fixing subdiv UV Smooth stretching
  24. 24 - How to unwrap basically anything by stitching
  25. 25 - Turn Live Unwrap off!
  26. 26 - Average Islands Scale
  27. 27 - Packing multiple objects
  28. 28 - Adjusting texel density
  29. 29 - Better packing algorithms
  30. 30 - Final thoughts

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.