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Instructor Interview: Assessing Students' Projects
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Classroom Contents
Creating Video Games
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- 1 1. Introduction
- 2 2. Project 1, Low Fidelity Prototyping
- 3 3. Game Engines
- 4 4. Project 2, Digital Prototype with Project Management
- 5 5. Agile Software Development
- 6 6. Agile Project Management
- 7 7. Testing and Guest Lecture with Genevieve Conley of Riot Games
- 8 8. Project 2 Presentations, Project 3 (Digital Prototype II: User Interface)
- 9 9. Guest Lecture with SWERY of Access Games
- 10 10. UI and Usability
- 11 11. Guest Lecture (EA) on Development and Best Practices
- 12 12. Project 3 Presentations, Project 4 Introduction (Small Game Project)
- 13 13. Serious Games, Simulation and Abstraction
- 14 14. Aesthetics
- 15 15. Guest Lecture (Scot Osterweil of MIT Game Lab)
- 16 16. Team Dynamics
- 17 17. Working with Artists (Guest Lecture by Luigi Guatieri)
- 18 18. Fiction and Narrative in Video Games
- 19 19. Working with Sound Designers (Guest Lecture by Richard Ludlow and Andy Forsberg)
- 20 20. Writing in Games (Guest Lecture by Heather Albano and Laura Baldwin)
- 21 22. Cutting Features; Scope
- 22 23. Team Discussions
- 23 24. Running a Game Studio (Guest Lecture by Michael Carriere and Jenna Hoffstein)
- 24 25. Getting Players to Your Game (Guest Lecture by Sean Baptiste)
- 25 26. Final Presentation Rehearsals
- 26 27. Final Presentations
- 27 Instructor Introduction: Philip Tan
- 28 Instructor Introduction: Andrew Haydn Grant
- 29 Instructor Introduction: Richard Eberhardt
- 30 Instructor Introduction: Sara Verrilli
- 31 Instructor Interview: Teaching Students How to Solve Creative Problems as Teams
- 32 Instructor Interview: Sequencing Learning Experiences
- 33 Instructor Interview: Teaching the Iterative Process
- 34 Instructor Interview: Fostering Diversity of Voices
- 35 Instructor Interview: Assessing Students' Projects
- 36 Instructor Interview: Refining the Course
- 37 Instructor Interview: Advice for Educators
- 38 Instructor Interview: Postmortem Analysis
- 39 Client Interview: Pablo Suarez
- 40 Student Interview: Tej Chajed
- 41 Student Interview: Matthew Susskind
- 42 Student Interview: Miriam Prosnitz
- 43 Student Interview: Lauren Merriman
- 44 Student Interview: Lenny Martinez
- 45 From Pitch to Product: The Development of Hello Waves