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Explore the fascinating history of Apple II computers and their clones in Soviet-influenced regions during the Cold War era.
Explore vintage Apple II videos featuring tech pioneers, including rare footage of Steve Jobs and John Sculley discussing the computer's future alongside the Macintosh.
Explore practical and unique uses of Fujinet for Apple IIc and IIc+, demystifying its purpose and capabilities across various Apple II platforms.
Explore beta software and hardware for Apple II disk emulation and imaging, featuring Windows and Android support, fast imaging, and advanced tools for preservation.
Explore Cyrene, a cross-platform debugger for Apple II/IIgs, featuring tracing, debugging, and code execution analysis on KEGS emulator.
Explore the SMB File System Translator for GS/OS, enabling Apple IIGS to connect with modern SMB 2/3 file servers. Includes demonstration and technical insights.
Explore the AppleTini project's latest developments, including PCB prototypes, Apple II bus export, and HDMI display enhancements. Learn about progress and future plans for CPU acceleration.
Explore the latest features of Apple2TS, a browser-based Apple IIe emulator, including Mockingboard support, MIDI, printing, and advanced debugging tools.
Explore building a Mac 128K emulator using Raspberry Pi Pico with Ron McAdams' Pico Micro Mac board. Learn setup, usage, and potential of this compact retro computing project.
Explore the rare Apple 410 Color Plotter's setup, maintenance, and operation through Kate's hands-on journey, including live demonstration and practical insights.
Explore innovative RPG development tools for Apple II, featuring a TypeScript/React/MySQL app for creating game content and comparing it to historical methods.
Explore Apple's revolutionary changes over four decades with Rich Williams, a key figure in Apple's early development, from the IIc to the IIGS.
Explore creative software-defined hardware using A2Pico, a simpler alternative to FPGAs. Learn to build custom hardware for specific software needs with C code examples.
Explore the creation, features, and future of A2FPGA with its creators, from initial design to production, including demos and extension possibilities.
Explore porting NES game code to Apple IIgs using a Hardware Abstraction Layer. Learn design, implementation, and live conversion of NES homebrew to IIgs application.
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