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Advanced Blender tutorial on creating a Bishop chess piece, focusing on topology techniques like edge flow and pole placement. Includes tips on using the shrinkwrap modifier for precise modeling.
Learn to create a fully animated, game-ready low poly rogue character in Blender 3. Covers modeling, texturing, rigging, and animation techniques with tips for efficient workflow.
Create an Einstein-inspired character in Blender 3.3 using the new hair system. Learn sculpting, retopology, texturing, and lighting techniques for a unique 3D model.
Learn detailed head sculpting techniques in Blender, focusing on correct proportions and efficient workflows. Master facial features, anatomy, and detailing for realistic 3D character creation.
Learn to create a 3D-printable One Punch Man model in Blender, covering sculpting, posing, detailing, and preparing for printing. Gain practical tips for character modeling and 3D printing workflows.
Learn to sculpt stylized faces in Blender 3 with this detailed tutorial. Covers importing images, preparing objects, using brushes, remeshing, creating eyes, and joining objects for a complete character.
Learn to create charming, simple characters inspired by "Trap Door" using Blender's modeling tools and techniques for efficient, fun 3D design.
Insightful interview with games industry veteran Rick Davidson, offering valuable advice on career paths, skills, and strategies for success in the competitive video game development field.
Learn to sculpt detailed barrels in Blender with step-by-step guidance. Master techniques like auto-mirror, detailing, and remeshing to create realistic 3D models efficiently.
Learn hand-painted texture techniques for creating realistic brass metal surfaces in low-poly game assets. Master shading, highlights, and details to achieve professional-looking results.
Learn to sculpt a detailed rhino in Blender 2.8 with step-by-step guidance on tools, brushes, and techniques for creating realistic features like the body, mouth, nostrils, legs, and eyes.
Learn to create stylized artwork featuring a tree trunk with glowing mushrooms. Explore techniques for sculpting, composition, and adding depth to your 3D designs.
Explore 2D character creation while discussing the merits of specialization vs. generalization in creative careers. Learn techniques, tools, and industry insights for aspiring artists.
Learn to model and paint a low-poly sentry tower for Atlas Empires. Discover tips and techniques for creating hand-painted game assets, including UV mapping, texturing, and working effectively in a team environment.
Learn to model a fun ray gun in Blender 2.8, covering subdivision surfaces, hard surface modeling, and curve modeling techniques. Perfect for beginners looking to enhance their 3D modeling skills.
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