This is the only Unity course you need to go from complete beginner (no coding experience) to coding your own 3D games and getting hired as a Game Developer this year!
Overview
Syllabus
- Introduction
- Section 1: Getting Started
- Section 2: Unity Fundamentals
- Section 3: Designing a Scene
- Section 4: Getting Started with C#
- Section 5: Player Movement
- Section 6: Intermediate C#
- Section 7: AI Movement
- Section 8: Patrolling with Splines
- Section 9: Player & Enemy Stats
Taught by
Luis Ramirez Jr