Overview
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Explore advanced techniques for cleaning up scan data in this comprehensive ZClassroom LIVE tutorial led by Pixologic Joseph Drust. Learn essential workflow basics including importing scan data, utilizing morph targets, fixing holes, and working with color. Dive into topics such as auto groups, slice brush, symmetry, scale master plugin, UV mapping, texture importing, and poly grouping. Master the use of matte cap, morph targets, weighted smooth mode, and various brushes for efficient clean-up. Discover how to apply and transfer texture maps, use projection master, and leverage the cloner brush for enhanced results. Gain valuable insights into optimizing your ZBrush workflow for handling and refining 3D scanned data.
Syllabus
Intro
ZBrush Core Mini
Photogrammetry
ZBrush
Importing Scan Data
Auto Groups
Slice Brush
Slice Curve
Remove Topology
Reference Points
Symmetry
Scale
Scale Master Plugin
Importing UV Map
Importing Textures
Using Slices
Scan Data Overview
Close Holes
Poly Group
Matte Cap
Morph Target
Texture Map
Importing Models
Morph Targets
Weighted Smooth Mode
Smooth Brushes
Clean Up
Apply Texture Map
Transfer Texture Map
From Brush
Applying Texture
Projection Master
Cloner Brush
Projection Master Pickup
Taught by
Pixologic ZBrush