Overview
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Learn to model your first character in Blender with this comprehensive 35-minute tutorial. Follow along as EveSculpts guides you through the process of creating an apple character from a 2D reference. Begin with a UI walkthrough and learn how to import references before diving into modeling techniques for the head, eye sockets, eyes, lash line, stem, leaves, and even a worm. Explore material creation, UV mapping, and texture painting for eyes and mouth. Master lighting and rendering techniques to bring your character to life. Gain valuable tips and insights throughout this step-by-step guide, perfect for beginners looking to start their 3D modeling journey in Blender.
Syllabus
0:00- Intro
0:41- UI Walkthrough
02:25- Importing a Reference
03:32- Modeling the Head
05:23- Making Eye Sockets
12:18- Modeling the Eyes
13:17- Creating the Lash Line
13:51- Modeling the Stem
15:17- Modeling the Leaves
17:51- Modeling the Worm
19:21- Modeling the Mouth
21:12- Creating Materials
22:27- UV Maps Explained
23:21- UV Unwrapping the Eyes and Mouth
25:53- Painting the Eyes and Mouth
29:18- Saving Image Textures
29:57- Making the Mouth Transparent
31:08- Lighting and Rendering
34:06- Wrap Up
Taught by
School of Motion