Overview
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Explore game development using MonoGame and .NET in this 43-minute conference talk from NDC London 2021. Dive into the world of cross-platform game creation, learning how to structure your application differently from traditional web development. Discover the fundamentals of game loops, asset management, and rendering techniques. Gain insights into creating a 2D game engine, implementing sprite animations, collision detection, and user interface controls. Master essential game development concepts such as scene graphs, state management, and input handling for keyboard, mouse, and gamepad. Understand how to separate rendering from game logic and utilize messaging systems within your game engine. Perfect for C# and .NET developers looking to expand their skills into game development, this talk provides a comprehensive overview of building games from the ground up using MonoGame and the speaker's custom ExoGame2D engine.
Syllabus
Writing Cross Platform Games with MonoGame and .NET - Stephen Haunts - NDC London 2021
Taught by
NDC Conferences