Overview
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Explore game development with .NET MAUI in this NDC London 2023 conference talk by Shaun Lawrence. Learn about the Orbit cross-platform game engine and how it leverages .NET MAUI graphics for key gaming concepts. Discover the differences between games and typical business applications, master common tasks like rendering objects and collision detection, and learn optimization techniques. Follow along with a working example game as part of the game engine demonstration. Gain insights into game loops, user input, scene management, and game objects. Explore MAUI-specific features such as display-independent updates, haptic support, and accessibility considerations. Understand the limitations of MAUI for game development and learn about snapshot testing. Get valuable tips, tricks, and resources to kickstart your game development journey using .NET MAUI.
Syllabus
Introduction
Who is Shaun
Agenda
What is NET MAUI
What is a game
Overview
Game Loops
Why NET MAUI
User Input
Game Scene View
Scene
Scene Manager
Game Object
Demo
Tips Tricks
Display Independent Update
Haptic Support
Accessibility
What MAUI doesnt offer
Snapshot testing
Hello Neighbor
Resources
Conclusion
Code Example
Taught by
NDC Conferences