Unreal Engine 5.5 - New Features and Revolutionary 3D Lighting with MegaLights
Unreal Sensei via YouTube
Overview
Learn about the groundbreaking features in Unreal Engine 5.5 through a 12-minute video exploring revolutionary advancements in 3D lighting with MegaLights technology, which enables near-infinite light source capabilities. Discover major upgrades to MetaHuman character creation, enhanced sky system implementations, innovative Nanite painting functionalities, and improvements to the Material Designer workflow. Explore significant render quality enhancements and new Sequencer features that expand creative possibilities for game development and 3D content creation. Master each component through detailed chapter breakdowns covering MegaLights implementation, MetaHuman system upgrades, sky system improvements, Nanite painting techniques, Material Designer workflows, rendering advancements, and Sequencer tool enhancements.
Syllabus
- MegaLights
- MetaHuman Upgrade
- New Sky
- Nanite Painting
- Material Designer
- Render Improvements
- Sequencer
Taught by
Unreal Sensei