Overview
Discover how to import and animate diverse character rigs, including Maya HumanIK and Blender MetaRig, in Character Creator 4 and iClone 8. Learn to map characters in CC4, animate them in iClone 8, and incorporate custom motions from external sources. Explore the process of importing and applying custom clothing designs from SketchFab to any character. Follow along with a live demo covering FBX character importing and mapping from various sources, custom motion and clothing design integration, and exporting completed characters to other 3D tools like Unreal Engine 5. Gain insights into the Character Creator 4 content store, motion tools, animating props, adjusting feet contact, importing Daz characters, working with hair shaders, utilizing the learning center, extracting character parts, and setting up custom character rigging and facial features.
Syllabus
Intro
Overview
Content Store
Character Creator 4
Motion Tools
Animating an iPhone
Adjusting Feet Contact
Importing Daz Characters
Importing a Daz Character
Hair Shaders
Learning Center
Importing Custom Clothing
Extracting Other Parts
Character Actor Project
Custom Character Rigging
Face Setup
Taught by
Reallusion