Explore real-time workflows for television production in this 29-minute conference talk from Unreal Fest Online 2020. Gain insights into setting up the Media Framework for video playback, understanding codec support, utilizing the new Movie Render Queue, and leveraging 3D Text options. Delve into a wide range of motion graphics topics beyond virtual production pipelines. Designed for graphic artists and content creators with intermediate Blueprint skills working in television production, broadcast, and live events. Discover practical tips, render settings, and demo content overviews to enhance your Unreal Engine skills for media creation.
Overview
Syllabus
Introduction
Overview
Demo
Content Overview
Video Playback
Media Tracks
Text
General Tips
Render Settings
Taught by
Unreal Engine