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Explore a critical analysis of using games in cybersecurity education through this 19-minute conference talk from USENIX Enigma 2016. Delve into the potential of games to address the growing gap in computer security professionals and combat negative perceptions of the field. Examine how the inherent qualities of games can inject creativity, social interaction, and positive social relevance into security pedagogy. Gain insights into the ways games can enhance cybersecurity education both in and out of the classroom, while also considering their limitations. Learn from Zachary Peterson, Assistant Professor at Cal Poly, San Luis Obispo, as he discusses the freedoms of play and their potential to revolutionize computer security education.