Overview
Syllabus
Intro
Creating our project
Viewport and basic navigation
Creating Lights
Adding a Character to our scene
Creating our Landscape
Sculpting Erosion
Importing Snow Textures
Creating our first Landscape Layer
Creating multiple Landscape Layers
Creating Height Blend
Adding Big Shapes Part 1
Adding Big Shapes Part 2
Creating the Slope Mask to add snow
Modyfing Megascans assets
Add Small Elements
Foliage Mode
Set Dressing techniques
Speed Level Design & Career Tips
Adding Decals
Adding Models from Sketchfab
Creating our Slope Function
Man Made Elements
Adding Vertical Elements
Importing and fixing the Dragon scan
Adding Skin Material
Adding Lights to the focal point
Modyfing the clouds
Changing the fog
Adding Post Process
Changing the Atmosphere
Outro
Taught by
UNF Games