Overview
Syllabus
1. Intro
2. Viewport Navigation
3. Creating a New Level
4. Creating a Landscape
5. Creating the Blockout of our Tower
6. Adding our Brick Texture
7. Using the Extrude Polygon tool
8. Using Booleans to Destroy the Mesh
9. Adding Bump details to the wall
10. Bending our Mesh
11. Adding extra shapes to our wall
12. Using Insets and Extrusions
13. Deform Tools for modeling tools
14. Deforming Megascans assets
15. Adding ground elements
16. Adding Background elements
17. Adding Destruction
18. Placing the bricks
19. Adding Debris
20. Painting Foliage
21. Adding Ivys
22. Adding wooden elements
23. Lightning
24. Post Processing
25. Cinematic Camera and screenshots
Taught by
UNF Games