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Unpopular Opinion - All Narrative is Linear

GDC via YouTube

Overview

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Explore game designer Amy Claussen's 2017 GDC session on the importance of unraveling a game's core loop and creating compelling stories for players, regardless of narrative structure. Discover why all narratives are inherently linear and learn techniques for ensuring engaging player experiences in both linear and non-linear game designs. Gain insights into effective storytelling methods that can be applied across various game development projects.

Syllabus

Unpopular Opinion: All Narrative is Linear

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GDC

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