Explore an advanced presentation on leveraging high-resolution BIM data and importing it into Unity using the PiXYZ plugin for AEC projects. Discover how the Revit format and Rule Engine are utilized by Unity while PiXYZ simplifies models for developers. Get a sneak peek at the upcoming photorealistic Unity material library designed specifically for the AEC market. Learn about PiXYZ versions, personalization options, staging optimization, and the Real Engine. Dive into import options, API changes, and metadata handling. Witness a side-by-side comparison and new features through a Revit demo. Gain valuable insights from speakers Olivier Giniaux and Laurent Milon of PiXYZ Software in this 39-minute Unity conference talk.
Overview
Syllabus
Intro
About PiXYZ
Before PiXYZ
PiXYZ Unity Plugin
PiXYZ Versions
Personalization
Preferences
Staging Optimization
Real Engine
Import Options
API Changes
Demo
Metadata
Rule engine
Toolbox
Side by side comparison
New feature
Revit demo
Conclusion
Outro
Taught by
Unity