Overview
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Explore the future of multiplayer game matchmaking in this 35-minute conference talk from Unite Berlin 2018. Discover how Unity and Google are collaborating on an open-source project to address the challenges of matchmaking in modern games. Learn about traditional matchmaking architecture, the benefits of open-source solutions, and the key features developers are seeking. Watch a live demo and gain insights from speakers Caleb Atwood (Unity Technologies) and Joseph Holley (Google Cloud). Understand Unity's approach to matchmaking, including the intriguing "Watermelon Helmet" concept, and get a glimpse of what's next in this crucial aspect of game development.
Syllabus
Introduction
The Problem with Matchmaking
Introducing Joseph
Traditional matchmaking architecture
Opensource matchmaking
What people wanted
Architecture overview
Live demo
Caleb Atwood
Open Source Matchmaking
Unity Matchmaking
Watermelon Helmet
Whats Next
Questions
Taught by
Unity