Overview
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Learn to create a mechanical walking creature in Blender through this comprehensive 55-minute tutorial. Follow the entire process from modeling and rigging to animating and rendering. Master techniques for joint and leg modeling, body construction, cable creation, and material assignment. Explore armature and IK rigging, leg attachment, and body connection. Dive into animation techniques for legs, body, and ground movement. Enhance your project with shading, lighting, and post-processing skills. Gain insights into creating vignettes, tweaking designs, and producing cinematic final results. Access additional resources, including project files and related tutorials, to further develop your 3D modeling and animation skills in Blender.
Syllabus
What we'll be creating
Modeling a joint
Modeling the leg
Modeling the body
Modeling cable hooks
Making cables using curves
Assigning basic materials
Creating armature and IK rig
Attaching the leg to the rig
Tweaking the IK rig
Connecting the legs to the body
Animating the legs
Animating the body
Animating the ground
Shading and lighting setup
Making a vignette for the ground
Preview renders and post processing
Additional minor tweaks
Final result and cinematics
Taught by
Polyfjord