Explore the visual design process behind revitalizing and reimagining Wonder Boy: The Dragon's Trap in this 26-minute GDC talk from 2018. Delve into Lizardcube artist Ben Fiquet's approach to faithfully remaking the classic game for a new generation, covering topics such as art direction, character design, and environmental aesthetics. Gain insights into the challenges and creative solutions involved in modernizing a beloved retro title while maintaining its core essence.
Overview
Syllabus
The Art of Wonder Boy: The Dragon's Trap
Taught by
GDC