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Tapping the Entity Component System for Cities: Skylines II

Unity via YouTube

Overview

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Explore the benefits and challenges of using Unity's Entity Component System (ECS) in game development through the lens of Cities: Skylines II. Join Damien Morello, Chief Technology Officer at Colossal Order, for a 51-minute conference talk that delves into how ECS enhances performance and creates a more immersive city-building experience. Learn how the team built upon the success of the original game to offer even greater detail and depth in the sequel. Gain insights into the practical applications of ECS in a complex simulation game and understand its impact on game performance and design.

Syllabus

Tapping the Entity Component System for Cities: Skylines II | Unite 2024

Taught by

Unity

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