Overview
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Discover how to harness the power of OpenGL shaders for creating stunning graphics in Python. Learn the fundamentals of shader technology, understand their efficiency, and explore practical implementation using the Arcade library. Dive into topics such as end body simulation, gravity calculations, and the process of integrating shaders from Shadertoy into Python programs. Gain insights on normalizing coordinates, handling aspect ratios, and creating various effects like circles and glory balls. This talk provides a comprehensive overview of shader programming, from basic concepts to advanced techniques, empowering you to enhance your Python projects with impressive visual effects.
Syllabus
Intro
Outline
The oldschool way
End body simulation
Gravity calculations
Shaders
Shadertoy
Getting a window
Adding a shader
Writing the shader
Normalizing the coordinates
Shader
Shift
Aspect Ratio
Circles
Python
Glory Ball
Position and Color
Color
Uniform
Subtraction
Python code
Shader tutorials
Taught by
PyCon US