Overview
Explore the world of trim sheets in game environment design through this comprehensive 58-minute tutorial. Learn what trim sheets are, their importance in efficient workflow, and how to effectively use them to create detailed environments. Discover various examples, workflows, and planning techniques as Game Art Tutor Jordan Wills guides you through the process. Gain insights into Photoshop tips, hand-painted textures, and creating sci-fi trims. Master the use of floaters, material IDs, and masks in Substance Painter. Delve into Substance Designer techniques, object duplication, adding depth, and UV editing to enhance your game art skills.
Syllabus
Introduction
About Me
What is a Trim Sheet
Examples
Workflows
Planning
Photoshop Tip
Hand Painted Textures
Creating a SciFi Trim
Using Floaters
Using Material IDs
Using Masks
Substance Designer
Duplicate Objects
Adding Depth
Adding UVs
UV Editing
Taught by
Escape Studios