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Overview
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Learn how to shade and light a character using Blender and Substance 3D Painter workflow in this 27-minute video tutorial. The course covers final Substance 3D Painter maps, organizing scenes with Collections, Three Point Lighting in Blender, shading a 3D character in Cycles, setting up Depth of Field, and Cycles Blender settings. The teaching method includes practical demonstrations and step-by-step guidance. This course is designed for 3D artists and designers looking to enhance their skills in character shading and lighting using Blender and Substance 3D Painter.
Syllabus
- Intro
- Final Substance 3D Painter maps
- Using AgX to replace Filmic
- Organizing the scene with Collections
- Lighting in Blender using Three Point Lighting
- Shading the 3D Character in Cycles for Blender
- Setting up Depth of Field DOF for the camera
- Cycles Blender Settings
- Realistic Character Portrait Masterclass
Taught by
FlippedNormals