Overview
Explore advanced techniques for enhancing 2D sprites with secondary textures in this 23-minute Unity tutorial. Learn how to create and implement texture maps to achieve 3D-like shading, atmosphere, and dynamic lighting for your 2D game assets. Discover the fundamentals of normal and mask maps, set up secondary textures in Unity, and master various techniques for creating normal maps. Access downloadable examples and shaders to practice and implement in your projects. Gain insights from the Happy Harvest sample project and complementary in-depth articles on 2D lighting, character animation, tilemaps, and special effects. Enhance your 2D game development skills and create visually stunning sprites with depth and realism.
Syllabus
- Intro
- What are normal and mask maps?
- Set up secondary textures in Unity
- Techniques to create normal maps
- Frequently Asked Questions
Taught by
Unity