Overview
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Explore five unique game design rules from industry experts in this 2018 GDC session. Delve into the insights of Richard Rouse III, Erin Hoffman-John, Soren Johnson, Raph Koster, Josh Sawyer, and Stone Librande as they share their innovative techniques and experiences. Gain valuable knowledge about game design, programming, audio, visual arts, business management, production, and online games. Learn how these accomplished designers have applied their distinctive rules to create compelling gameplay experiences. Discover practical strategies and creative approaches that can be applied to your own game development projects.
Syllabus
Rules of the Game: Five Further Techniques from Rather Clever Designers
Taught by
GDC