Robotic Simulator - Creating an Advanced UGV Robot in Unity with C#
Mecharithm - Robotics and Mechatronics via YouTube
Overview
Dive into advanced UGV robot simulation in Unity with C# in this 15th installment of a comprehensive tutorial series. Learn to program complex actions like object pickup and drop-off, building upon previous lessons on triggers. Explore mechanical arm mechanisms, rotation parameters, and collider interactions. Implement a rigid body system and integrate a nose camera for enhanced functionality. Access source code and additional resources on the Mecharithm website, and join the growing community of robotics enthusiasts. Expect weekly updates to this in-depth course on developing a robotic simulator using Unity.
Syllabus
Introduction
Mechanical Arm
Mechanism
Parameters
Simple system
Rotation
Parameter
Arm rotation
Pick up object
Collider
Arm Nose
Pickup Object
Release Object
Rigid Body
Nose Camera
Taught by
Mecharithm - Robotics and Mechatronics