Ray Tracing: Delivering Immersive Gaming Experiences on Arm GPUs
Arm Software Developers via YouTube
Overview
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Explore the cutting-edge technology of Ray Tracing for immersive gaming experiences on Arm GPUs in this 21-minute conference talk. Discover how Ray Tracing simulates light interactions to produce stunning, physically accurate 3D graphics in real-time. Learn about the latest Vulkan Ray Tracing APIs for Android, including techniques for realistic soft-shadows, mirror and translucent reflections, ambient occlusion, and light refraction through glass surfaces. Gain insights into best practices for integrating Ray Tracing into applications, performance optimization guidelines, and available tools and resources. Compare Ray Tracing with traditional Rasterization techniques, explore hybrid effects, and dive into technical aspects such as bindless resources, acceleration structures, and Ray Query best practices. Enhance your understanding of this fast-moving technology and its potential to revolutionize mobile gaming graphics.
Syllabus
Intro
Ray tracing vs Rasterization Rasterization
Hybrid ray tracing effects
Ray tracing demo
Ray tracing in Vulkan
Ray traced shadows
Bindless resources
Ray traced reflections
Ray traced refractions
Ray query best practice
Acceleration structures best practice
Taught by
Arm Software Developers