Overview
Explore mesh modeling techniques in this comprehensive 2-hour tutorial on pushing and pulling vertices in Blender. Learn the fundamentals of 3D object creation, including mesh components, modifiers, and snapping. Practice along as the instructor demonstrates tools and workflows for building objects, with a focus on extruding, using the Subsurf modifier, and holding edges. Gain hands-on experience in creating cylinders and cups while understanding the technical aspects of mesh modeling. Ideal for beginners looking to master the basics of 3D modeling in Blender.
Syllabus
Intro
Week 1 Recap
Homework
Shoutout
Topic of the Week
Week 2 Agenda
Mesh Modeling
Mesh Models
Mesh Components
Mesh Definition
Modifiers
Modifiers Explained
Goals
Snapping
Adding Mesh Cylinder
Copy Cup
Extruding
Subsurf Modifier
Holding Edges
Taught by
CG Cookie