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Explore the often-overlooked planning stages of shot and sequence design in filmmaking and VFX with this 18-minute talk by Colin Levy. Learn how indie filmmakers can overcome time and resource limitations through careful planning and problem-solving using CG tools in preproduction. Discover how Blender can be used as a secret weapon for staging, blocking, and shot design choices, as well as creating shotlists for production and solving problems in the edit. Compare before and after examples to see how planning translates into execution, and understand how CG tools can help determine which pretty pictures are necessary for effective storytelling.