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YouTube

Cleaning and Organizing Auto UVs from ZBrush to Maya - Part 5

Alan Balodi - 3D Tutorials via YouTube

Overview

Learn how to clean up and reorganize automatically generated zBrush UVs for a low-poly turkey model using Maya's UV Editor in this 27-minute tutorial. Master essential UV layout techniques that provide greater control over UV organization, making it easier to address specific mapping issues and achieve professional-quality texturing results. Follow along with detailed demonstrations of UV cleanup workflows that can be applied to any 3D model requiring UV refinement after automatic UV generation.

Syllabus

Part 5 - Toon Turkey: Use Maya to clean up the auto UVS from zBrush

Taught by

Alan Balodi - 3D Tutorials

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