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Watch two developers live code a small game using Clojure and ClojureScript in this engaging 58-minute conference talk. Explore functional programming in action as the speakers create a zombie-themed game, demonstrating testing strategies, trigger implementations, and tip management. Follow along as they work through various aspects of game development, including matching triggers, adding and removing tips, and implementing game events. Gain insights into practical functional programming techniques and test-driven development in a real-world scenario.